About the Project
Virtual Production (VP) and generative AI (GenAI) are rapidly changing the film industry. Film production has shifted from postproduction to non-linear production model and the demand for new digital skills is growing vigorously. Cutting-Edge Virtual Production at the Edges of The European Union (CUTTING EDGES) aims to elevate the VET and HEI film educators’ skillset on virtual film and media production with digital techniques, AI, artistry, and workflow for the educators to be able to disseminate their knowledge and skills to students of film and media and to create a Studio Access Model to inaugurate film and media professionals to the virtual production non-linear system.
The direct beneficiaries from the project are the educators, professionals and students who participate in the project network and the action of the five work packages. More benefits are listed in the Impact section.
Contact Us For more info on the project
Cutting Edges IADT Workshop – Camera Movement (3D Tracking)
13–15 January 2025
Academic staff from across the Cutting Edges consortium gathered at Dún Laoghaire Institute of Art, Design, and Technology (IADT) for an intensive deep dive into real-time 3D pipelines and virtual production.
Building on the previous 2D backplates session, this workshop moved firmly into the 3D domain, exploring the full VP stack, from acquisition through to rendering, lighting, compositing, and post-production, all within Unreal Engine.
Universidade Lusófona Faculty Visit EMAVs Pixotope-Powered Virtual Production Studio to Strengthen Industry Collaboration
Faculty members from Universidade Lusófona undertook a focused excursion to the Pixotope-equipped virtual production studio operated by EMAV and Plural Entertainment Portugal, with the aim of assessing the current industrial landscape and identifying areas for collaboration. The visit provided an in-depth view of how Portugal’s emerging virtual production sector is structuring its workflows around real-time XR systems, camera-tracking infrastructures, and LED-volume environments. By observing the integration of Pixotope’s real-time rendering engines with Alfalite’s modular LED walls and the TrackMen Pixotope tracking system, the group was able to map how technical decisions shape production methodologies and contemporary labour profiles.
Tomorrow’s Screen: The Future of Virtual Production
Virtual production, once a futuristic concept seen in films like Avatar with its real-time CGI previews, is now evolving fast, promising new ways to craft media. Virtual production is set to change how media appears on screen, merging physical and digital elements in new ways. The Cutting Edges project contributors offer ideas about where this technology is headed, from practical tools to wider uses.
AI and Copyright: Protecting Human Creativity under New EU AI Regulation
Reality Check Conference 2025 – Visual Media Lab, HdM, Stuttgart, Germany
The rapid development of AI solutions has brought significant challenges for creative professionals, particularly regarding copyright and content protection.